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University of Wisconsin-Whitewater
Current Topics in Instructional Computing Course Bibliography Alexander, J. E., & Tate, M. A. (1999). Web
wisdom: How to evaluate and create information quality on the Web. Mahwah,
NJ: Erlbaum. Barthes, R. (1964/1967). Elements of semiology. Translated
by Lavers, L. & Smith, C. New
York: Hill and Wang. Birkerts, S. (1994). The Gutenberg elegies: The fate
of reading in an electronic age. New
York: Fawcett Columbine. Brown, J. S., & Duguid, P. (2002). The social life
of information. With a new preface by the authors.
Boston, MA: Harvard Business School Press. Burbules, N. C., & Callister, T. A. (2000). Watch
IT: The risks and promises of information technologies for education.
Boulder, CO: Westview Press. Burniske, R. W., & Monke, L. (2001). Breaking down
the digital walls: Learning to teach in a post-modem world. Albany, NY:
State University of New York Press. Cuban, L. (2001). Oversold and underused: Computers in
the classroom. Cambridge, MA:
Harvard University Press. Dresang, E. (1999). Radical change: Books for youth in
a digital age. New York: H. W. Wilson. Gardner, H. (2003). Can technology exploit our many ways
of knowing? In Gordon, D.T. (Ed.), The digital classroom: How technology is
changing the way we teach and learn. Cambridge,
MA: The Harvard Education Letter, 32-35. Gee, J. P. (2003). What video games have to teach us
about learning and literacy. New
York: Palgrave Macmillan. Gilster, P. (1997). Digital literacy. New York:
Wiley. Hartman, D. K. (1994).
The intertextual links of readers using multiple passages:
A postmodern/semiotic/cognitive view of meaning making.
In Ruddell, R. B., Ruddell, M. R., & Singer, H. (Eds.), Theoretical
Models and Processes of Reading (4th ed.). Newark, DE:
International Reading Association, 616-636. Hawkes, T. (1997). Structuralism and semiotics. Berkeley,
CA: University of California Press. Holloway, S. L., & Valentine, G. (2003). Cyberkids:
Children in the information age. New York: Routledge Falmer. Johnson, S. (1997). Interface culture: How new
technology transforms the way we create and communicate.
San Francisco: HarperEdge. Krug, S. (2000). Don’t make me think! A common sense
approach to Web usability. Indianapolis, IN: Que. Leu, D. J. (2000). Literacy and technology: Deictic
consequences for literacy education in an information age.
In Kamil, M., Mosenthal, P.B., Pearson, P. D., & Barr, R. (Eds.), Handbook
of reading research, volume III. Mahwah, N.J., 743-770. McLeod, S. (1993). Understanding comics: The invisible
art. Northampton, MA: Kitchen Sink Press. Murray, J. (1997). Hamlet
on the holodeck: The future of narrative in cyberspace.
Cambridge, MA: MIT Press. Nielsen, J., & Tahir, M. (2001).
Homepage usability: 50 websites deconstructed. Indianapolis, IN:
New Riders Publishing. Selfe, C. (1999). Technology and literacy in the
twenty-first century: The importance of paying attention. Carbondale, IL:
Southern Illinois University Press. Snyder, I. (1996). Hypertext: The electoronic
labyrinth. Melbourne:
Melbourne University Press. Zucker, A., & Kozma, R. (2003). The virtual high
school: Teaching generation V. New
York: Teachers College Press. Waller, R. (1991). Typography and discourse. In Barr, R., Kamil, M., Mosenthal, P. B., & Pearson, P. D. (Eds.), Handbook of reading research, volume II. Mahwah, N.J., 341-380.
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